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Course Outline

Introduction

  • Overview of Pixar USD features and components.
  • Understanding the USD composition.

Preparing the Development Environment

  • Building and installing dependencies and components.
  • Setting the environment variables for Python.

Authoring USD

  • Creating a USD stage.
  • Creating and editing prims.
  • Referencing layers.
  • Converting layers into different USD file formats.
  • Traversing prims in a stage.
  • Creating and editing variants.
  • Applying transformations, animations, layer offsets, and shading.

Working with Plugins and Examples

  • Modifying variant examples in Katana.
  • Generating USD assets from Maya.
  • Modifying USD scenes with Houdini.
  • Setting up and using the Usdview plugin.
  • Building schema classes.

Troubleshooting

Summary and Conclusion

Requirements

  • A solid understanding of 3D modeling and production concepts.
  • Experience with Python programming.

Audience

  • Design Engineers
  • Architects
  • Developers
 7 Hours

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