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Course Outline

Augmented Reality

  • Overview of augmented reality
  • Understanding augmented vs. virtual reality
  • Core operations in AR
  • Practical applications

Setup and Installation

  • Installing and configuring Unity
  • Working with ARToolkit
  • Utilizing Vuforia

Developing the Application

  • Choosing the appropriate toolkit
  • Leveraging Unity for development
  • Configuring the iOS Host environment
  • Integrating Microsoft HoloLens

Building an Augmented Project

  • Project planning and initial setup
  • Selecting image targets
  • Incorporating 3D objects
  • Implementing ARToolkit features
  • Deploying for iOS devices and HoloLens

Practical AR Application Example

  • Planning and structuring the project
  • Constructing the scene
  • Adding animations
  • Adding supplementary objects
  • Using VuMark
  • Final implementation

User Interface Design

  • Establishing the project framework
  • Designing the User Interface
  • Developing a Controller
  • Importing data models
  • Integrating graphics assets

Enhancing with Vuforia

  • Defining user criteria
  • Designing AR prompts
  • Creating instruction panels
  • Producing augmented visuals
  • Utilizing ARKit
  • Adding holographic content

Mixed Reality Toolkit

  • Building a toolbar framework
  • Refining the User Interface
  • Implementing spatial mapping
  • Managing Frame and Image menus
  • Handling framed image management
  • Integrating with Vuforia
 21 Hours

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