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Course Outline

Introduction to Object-Oriented Programming in C++

  • Fundamentals of object-oriented programming concepts.
  • Distinctions between procedural and object-oriented approaches.
  • Advantages of modular and reusable software design.
  • Exploring C++ as an object-oriented language.

C++ Classes and Object Design

  • Basics of classes and objects.
  • Defining classes and instantiating objects.
  • The role of constructors and destructors.
  • Managing the object lifecycle.
  • Utilizing access specifiers:
    • Public
    • Private
    • Protected

Encapsulation and Abstraction

  • Concepts of data hiding and encapsulation.
  • Designing interfaces for reusable components.
  • Effective use of member variables and functions.
  • Applying abstraction principles in software architecture.

C++ Functions and Advanced Class Features

  • Function overloading.
  • The scope resolution operator.
  • Static members and static functions.
  • Friend classes and friend functions.
  • Operator overloading.

Inheritance and Polymorphism

  • Core concepts of inheritance.
  • Constructing class hierarchies.
  • Implementing polymorphism.
  • Virtual functions and dynamic behavior.
  • Designing flexible and maintainable applications.

Data Handling and Type Conversion

  • Data conversion mechanisms in C++.
  • Handling object and primitive data types.
  • Techniques for safe type conversion.

Exception Handling and Templates

  • Strategies for error handling.
  • Implementing exceptions in C++ applications.
  • Introduction to templates.
  • Developing reusable generic code.

Input and Output Streams

  • Managing C++ input and output streams.
  • Efficient data reading and writing.
  • Controlling stream-based operations.

Practical C++ Programming Workshop

  • Application of object-oriented design principles.
  • Development of modular C++ applications.
  • Creation of reusable classes and components.
  • Analysis of common design practices.

Course Review and Next Steps

  • Recap of key C++ object-oriented concepts.
  • Discussion on best practices for software design.
  • Identifying further learning paths in C++ development.

Requirements

  • A solid grasp of fundamental programming concepts, including variables, loops, and functions.
  • Practical experience with the fundamentals of C programming.
  • Basic familiarity with general software development principles.

Target Audience

  • C programmers looking to acquire object-oriented programming skills.
  • Software developers shifting their focus from procedural to object-oriented design.
  • Engineers and programmers interested in architecting large-scale C applications.
 7 Hours

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